New Take-Two patent implies that Grand Theft Auto VI may have unique characters animation
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New Take-Two patent implies that Grand Theft Auto VI may have unique characters animation

New Take-Two patent implies that Grand Theft Auto VI may have unique characters animation

Take-Two Interactive , the parent company Rockstar Games , has registered a patent that can change the approach to the animation of the characters in Grand Theft Auto VI. About it writes MySmartprice, with by reference On Youtube blogger Cyber ​​Boi, who told about this patent.

According to a document that has 88 pages, the new system will automatically generate animations for characters of different height, weight and physique, which will significantly expand the capabilities of customization.

Earlier, GTA game s used the technology of moving with real actors, which limited the variety of characters. The new approach integrated with the patented Rage driver will allow you to create realistic movements for characters of any proportions without the need to attract actors for each type of physique.

This technology will provide the plausible behavior of the characters in the game, taking into account their physical characteristics. Players will be able to watch their avatars move and interact with the GTA VI world, maintaining uniqueness and realism.


Cyber ​​Boi suggests that this technology can make the game more dynamic and exciting, adding unpredictability as in modified versions of The Sims 4.

Rockstar Games has not yet revealed the details of the game and its second trailer, but this patent demonstrates the company's desire for innovation that can change the idea of ​​freedom of action in GTA VI.